# *

operator (x:Boolean * y:Boolean) -> Boolean

Logical and.

operator (x:Integer16 * y:Integer16) -> Integer16

operator (x:Integer32 * y:Integer32) -> Integer32

operator (x:Integer64 * y:Integer64) -> Integer64

operator (x:Integer8 * y:Integer8) -> Integer8

operator (x:Real32 * y:Real32) -> Real32

operator (x:Real64 * y:Real64) -> Real64

operator (left:Expression<Real> * right:Expression<Real>) -> Multiply<Real, Real, Real>

operator (left:Real * right:Expression<Real>) -> Multiply<Real, Real, Real>

operator (left:Expression<Real> * right:Real) -> Multiply<Real, Real, Real>

operator (left:Expression<Integer> * right:Expression<Integer>) -> Multiply<Integer, Integer, Integer>

operator (left:Integer * right:Expression<Integer>) -> Multiply<Integer, Integer, Integer>

operator (left:Expression<Integer> * right:Integer) -> Multiply<Integer, Integer, Integer>

operator (left:Expression<Real[_,_]> * right:Expression<Real[_]>) -> MultivariateMultiply<Real[_,_], Real[_], Real[_]>

operator (left:Real[_,_] * right:Expression<Real[_]>) -> MultivariateMultiply<Real[_,_], Real[_], Real[_]>

operator (left:Expression<Real[_,_]> * right:Real[_]) -> MultivariateMultiply<Real[_,_], Real[_], Real[_]>

operator (left:Expression<Real[_,_]> * right:Expression<Real>) -> MultivariateMultiply<Real[_,_], Real, Real[_,_]>

operator (left:Real[_,_] * right:Expression<Real>) -> MultivariateMultiply<Real[_,_], Real, Real[_,_]>

operator (left:Expression<Real[_,_]> * right:Real) -> MultivariateMultiply<Real[_,_], Real, Real[_,_]>

operator (x:Real * y:Real[_]) -> Real[_]

operator (x:Real[_] * y:Real) -> Real[_]

operator (x:Real * Y:Real[_,_]) -> Real[_,_]

operator (X:Real[_,_] * y:Real) -> Real[_,_]

operator (x:Real[_] * y:Real[_]) -> Real[_]

operator (X:Real[_,_] * y:Real[_]) -> Real[_]

operator (x:Real[_] * Y:Real[_,_]) -> Real[_,_]

operator (X:Real[_,_] * Y:Real[_,_]) -> Real[_,_]

operator (x:Integer * y:Integer[_]) -> Integer[_]

operator (x:Integer[_] * y:Integer) -> Integer[_]

operator (x:Integer * Y:Integer[_,_]) -> Integer[_,_]

operator (X:Integer[_,_] * y:Integer) -> Integer[_,_]

operator (x:Integer[_] * y:Integer[_]) -> Integer[_]

operator (X:Integer[_,_] * y:Integer[_]) -> Integer[_]

operator (x:Integer[_] * Y:Integer[_,_]) -> Integer[_,_]

operator (X:Integer[_,_] * Y:Integer[_,_]) -> Integer[_,_]